Post by Shizuma Matsuna on Jul 4, 2008 20:55:56 GMT -5
Okay everyone, here are my First Set of custom cards and some images for some of them that I have been able to finish. Now all of these cards are open to everyone on the site so feel free to use them. Until the Ban list for the Customs is created, I request that Servant - Rider be limited to 1 and Servant - Caster be limited to 2 in all decks.
Defenders of the Twilight
Created by Shizuma Matsuna
Mayumi, the Priestess of the Six Samurai
DotT-001
****
Light Attribute/Warrior/Effect
ATK: 1600/DEF: 1100
Effect: Each time a Six Samurai monster is summoned, place a bushido counter on this card. You may remove a number of counters to activate the following effects.
- 1: Tribute this monster to gain LP equal to the number of other Six Samurai on the field x 500
- 2: Tribute 1 Six Samurai monster to draw 2 cards
- 3: Tribute this monster to special summon one Six Samurai Monster or Great Shogun Shien from the Graveyard
(Super Rare/Ultimate Rare)
The Enhanced Six Samurai - Shining Zanji
DotT-002
******
Light Attribute/Warrior/Fusion/Effect
ATK: 2300/DEF: 1800
The Six Samurai - Zanji + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the fusion material monsters back to the deck and then Shuffling your deck. When this monster battles with a monster, the defending monster is destroyed at the end of the damage step. When this monster destroys a monster by this effect, draw one card. If this monster is destroyed by an opponent's effect, special summon one of the fusion material monsters from your deck.
The Enhanced Six Samurai - Astral Irou
DotT-003
******
Dark Attribute/Warrior/Fusion/Effect
ATK: 2200/DEF: 1700
The Six Samurai - Irou + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. When this monster targets a Defense position monster with an attack that monster is automatically destroyed without Damage Calculation. If you destroy a face up defense position monster with this effect, you can draw one card. If this monster is destroyed by an effect, you may special summon one of the fusion material monsters from the deck.
The Enhanced Six Samurai - Tsunami Yaichi
DotT-004
******
Water Attribute/Warrior/Fusion/Effect
ATK: 1800/DEF: 1300
The Six Samurai - Yaichi + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. Once per turn, you can destroy one face down spell or trap card on the field. If this effect is used you may not attack with this monster this turn. If you destroy a trap with this effect, draw one card. If this monster is destroyed by an effect, you may special summon one of the fusion material monsters from your deck.
The Enhanced Six Samurai - Inferno Kamon
DotT-005
******
Fire Attribute/Warrior/Fusion/Effect
ATK: 2000/DEF: 1500
The Six Samurai - Kamon + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. Once per turn, you may destroy one face up spell or trap on the field. If you use this effect, you may not attack with this card this turn. If you destroy a Continuous Spell Card with this effect you may draw one card. If this monster is destroyed by an effect, you may special summon one of the fusion material monsters from your deck.
The Enhanced Six Samurai - Hurricane Nisashi
DotT-006
******
Wind Attribute/Warrior/Fusion/Effect
ATK: 1900/DEF: 1200
The Six Samurai - Nisashi + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. This card may attack monsters on your opponents side of the field equal to the number of Six Samurai monsters. If this card does battle with a monster it may not attack directly. For each monster that this monster destroys in battle, you draw one card. If this card is destroyed by an opponent's effect, special summon one of the fusion material monsters from your deck.
(Rare/Ultimate Rare)
The Enhanced Six Samurai – MountainYariza
DotT-007
******
Earth Attribute/Warrior/Fusion/Effect
ATK: 1500/DEF: 1000
The Six Samurai - Yariza + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. This monster may attack your opponents life points directly. If this card destroys a monster as a result of battle, draw one card. If this card is destroyed by an opponent's effect, special summon one of the fusion material monsters from your deck.
(Rare/Ultimate Rare)
Enhanced Grandmaster of the Six Samurai
DotT-008
********
Earth Attribute/Warrior/Fusion/Effect
ATK: 2600/DEF: 1300
Grandmaster of the Six Samurai + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. When this monster destroys a monster as a result of battle you may special summon one "Six Samurai" monster from your Graveyard. That monster may not attack the turn it is summoned. If this card is destroyed by an opponent's effect, you may send one card from the top of your deck to special summon both Fusion Material monsters from your deck.
(Ultra Rare/Ultimate Rare)
Servant – Lancer
DotT-009
****
Earth Attribute/Warrior/Effect
ATK: 1500/DEF: 1000
Effect: This monster cannot be destroyed in battle with any monster with the same ATK as this
card. If this card attacks, the monster that it battles with is destroyed at the end of the Damage Step.
Servant – Assassin
DotT-010
****
Dark Attribute/Warrior/Effect
ATK: 1700/DEF: 1300
Effect: While this monster is face up on the field, no other monster may attack another card with the word “Servant” in its name except this card. If “Servant – Caster” is face up on the field, this monster may attack up to three times during one battle phase (If this effect is used, this card may not attack directly)
Servant – Caster
DotT-011
****
Dark Attribute/Spellcaster/Effect
ATK: 1900/DEF: 1500
Effect: While this monster is face up on the field, once per turn you may discard one spell from your hand to use the effect of one spell card in either player's graveyard. If you use this effect, you must wait one turn before the effect of the spell’s effect resolves during the start of your next Standby Phase, and you may not activate this effect until the selected spell resolves.
Servant – Rider
DotT-012
****
Wind Attribute/Warrior/Effect
ATK: 1800/DEF: 800
Effect: While this monster is face up on the field you may discard one card from your hand to place a stone counter on an opponents face up monster (This monster may not attack in the same turn this effect is used). While a monster has a stone counter on it, it may not attack or switch battle positions, and if a monster(s) with stone counters are the only monster(s) that your opponent has, then you may attack directly with all monsters on your side of the field. (All stone counters are removed when this monster is removed from the field)
Servant – Berserker
DotT-013
******
Earth Attribute/Warrior/Effect
ATK: 2600/DEF: 2000
Effect: This monster may not be destroyed in battle against a monster with a number of stars that is less than the number stars that this monster has. If this monster attacks, a monster in defense mode and the ATK is higher than the defending monster’s DEF, deal battle damage to your opponent equal to the difference between this monster’s ATK and the DEF of the defending monster.
(Rare/Ultimate Rare)
Servant – Archer
DotT-014
***
Fire Attribute/Warrior/Effect
ATK: 1600/DEF: 1700
Effect: While this monster is face up on the field, you may send one equip spell card equipped to this monster to destroy one face up monster on your opponent's side of the field. This monster may be equipped with any "Noble Phantasm" regardless of equip requirements.
(Super Rare/Ultimate Rare)
Servant – Saber
DotT-015
********
Light Attribute/Warrior/Effect
ATK: 2500/DEF: 2000
Effect: This monster is immune to the effects of your opponent's Spell Cards. When there is a "Noble Phantasm" present on the field, this monster can attack twice in the same battle phase.
(Ultra Rare/Ultimate Rare)
Legendary Winged Mount – Pegasus
DotT-016
**
Wind Attribute/Winged-Beast/Effect/Union
ATK: 800/DEF: 800
Effect: Once per turn, you may equip this monster to a single “Servant – Rider” on the field or special summon this monster while equipped to a monster. A monster equipped with this card gains 500 ATK and DEF, and if a “Servant – Rider” would be destroyed, you may destroy this card instead (Damage Calculation applies normally).
Dark Magician Girl of Chaos
DotT-017
*******
Dark Attribute/Spellcaster/Effect
ATK 2400/DEF 2000
Effect: This monster gains 300 ATK for every "Dark Magician", "Dark Magician Girl", "Dark Magician of Chaos", or "Magician of Black Chaos" in either player's graveyard. When this monster destroys a monster in battle, that monster is removed from play. If this card is removed from the field, it is removed from play.
(Secret Rare/Ghost Rare)
Hanzo, Shien’s Shadow
DotT-018
*****
Dark Attribute/Warrior/Effect
ATK: 2200/DEF: 1700
Effect: This monster cannot be normal summoned or set. This monster cannot be special summoned except by removing two “Six Shadow” monsters from play from the graveyard. Once per turn, this monster can destroy one face-down monster on the field. If this effect is used, this card may not attack this turn.
(Ultra Rare/Ultimate Rare)
Dark Valkyrie
DotT-019
*******
Dark Attribute/Spellcaster/Fusion/Effect
ATK: 2500/DEF: 2200
Dark Magician Girl + Magician’s Valkeria
Effect: This monster can only be special summoned by Fusion Summon. As long as this card remains face up on the field, you can discard 1 card from your hand to negate the activation of a spell card and destroy it. This card gains 500 ATK for each Dark Magician Girl, Dark Magician, Magician’s Valkeria, Dark Magician of Chaos, Magician of Black Chaos, or Dark Magician Girl of Chaos in either player’s graveyard.
(Super Rare/Ultimate Rare)
The Six Shadows – Raizen
DotT-020
****
Light Attribute/Warrior/Effect
ATK: 1700/DEF: 1200
Effect: When this monster is flip summoned, select one monster on your opponent’s side of the field. That monster loses 500 ATK and DEF when battling this monster during this turn. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows - Ryukage
DotT-021
****
Dark Attribute/Warrior/Effect
ATK: 1800/1300
Effect: When this monster is flip summoned, any monster that this monster battles during the turn it is flipped summoned is destroyed at the end of the Damage Step. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Uminara
DotT-022
***
Water Attribute/Warrior/Effect
ATK: 1500/DEF: 1000
Effect: When this monster is flip summoned, this monster may attack your opponent directly. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Kaira
DotT-023
***
Fire Attribute/Warrior/Effect
ATK 1600/DEF 1100
Effect: When this monster is flip summoned, you may destroy one face down spell or trap. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Kazenaga
****
DotT-024
Wind Attribute/Warrior/Effect
ATK 1400/DEF 900
Effect: When this monster is flip summoned, you may return one card that is face up on your opponent’s side of the field to the owners hand. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Kenichi
DotT-025
***
Earth Attribute/Warrior/Effect
ATK 1000/DEF 500
Effect: When this monster is flip summoned, select one monster on the field, that monster cannot attack until the 2nd end phase after this effect is activated, you may not select a monster that is already under this effect. Once per turn, you may change this card’s position to face-down defense position.
Shien’s Scout
DotT-026
***
Earth Attribute/Warrior/Effect
ATK 700/DEF 300
Effect: When this monster is destroyed as a result of battle, you may special summon one level 3 or lower “Six Shadow” monster from your deck. The deck is shuffled afterwards
Grandmaster of the Six Shadows
DotT-027
*****
Earth Attribute/Warrior/Effect
ATK: 2100/DEF: 800
Effect: This monster may be special summoned if you flip summoned a “Six Shadow” monster during this turn. While this card is face up on the field, your opponent may not attack a face-down monster on your side of the field. If this card is destroyed by an opponent’s effect, select one “Six Shadow” monster in the graveyard and add it to your hand.
(Secret Rare)
Keeper of the Ancient City
DotT-028
****
Light Attribute/Spellcaster/Effect
ATK 1800/DEF 1000
Effect: You may discard this card from your hand to bring 1 “Ancient City – Rainbow Ruins” from your deck or Graveyard to your hand.
(Rare/Ultimate Rare)
Elemental Hero Neo Capitan
DotT-029
****
Light Attribute/Warrior/Effect
ATK: 1900/DEF 1200
Effect: You may discard this card from your hand to bring 1 “Skyscraper 2 – Hero City” from your deck to your hand.
(Rare/Ultimate Rare)
Guide of the Mist
DotT-030
****
Dark Attribute/Warrior/Effect
ATK: 1800/DEF: 1300
Effect: You may discard this card from your hand to bring 1 “Shien’s Castle of Mist” or 1 “Shien’s Forest of Mist” from your deck to your hand.
(Rare/Ultimate Rare)
Noble Phantasm – Avalon
DotT-031
Continuous Spell Card
Effect: This card may only be activated when there is a monster with the word “Servant” in its name face-up on your side the field. No monster that is present on the field of the controller of this card cannot be destroyed as a result of battle or by the effect of a spell card, while this card is face-up on the field. This card is destroyed after the opponent’s 3rd End Phase.
Noble Phantasm – Excalibur
DotT-032
Equip Spell Card
Effect: This card may only be equipped to a face-up “Servant – Saber” and the player that activates this card must pay half of their current life points. This monster gains 1000 ATK for every monster with the words “Servant” present on the field and in the graveyard. When a monster equipped with this card attacks, they cannot attack until 2 of your Standby phases have passed.
(Super Rare/Ultimate Rare)
Noble Phantasm – Rule Breaker
DotT-033
Equip Spell Card
Effect: This card may be equipped to any monster as long as there is a face up “Servant – Caster”. When a monster equipped with this card attacks, you may destroy one spell or trap card on the field.
(Rare/Ultimate Rare)
Noble Phantasm - Gae Blog
DotT-034
Equip Spell Card
Effect: When this card is equipped to a monster, Once per turn, when the equipped monster declares an attack you may destroy the defending monster. (Damage calculation isn't applied)
Noble Phantasm - Kansho and Bakyua
DotT-035
Equip Spell Card
Effect: This card may only be equipped to a face-up "Servant - Archer". While Equipped with this card, the equipped monster may attack twice in the same battle phase.
Noble Phantasm – Bellerophon
DotT-036
Equip Spell Card
Effect: This card may only be equipped to a face up "Servant - Rider". While equipped with this card, the equipped monster gains 500 ATK and DEF, while that monster is also equipped with "Legendary Winged Mount - Pegasus".
Unlimited Blade Works
DotT-037
Continuous Spell Card
Effect: Pay 1000 life points to activate this card when there is a face up "Servant – Archer”. While this card is face up on the field, once per turn you may move a card with the words, "Noble Phantasm" in its name to your hand from your Deck or Graveyard.
(Ultra Rare/Ultimate Rare)
Command Seal
DotT-038
Equip Spell Card
Effect: Pay 800 life points to activate this card while there is a face up “Servant” monster on the field. Take control of one of your opponents face up monsters and equip them with this card. You must attack each turn with the monster equipped with this card. After three attacks by the equipped monster this card is destroyed. If this card is destroyed return control of the monster to your opponent, if the monster is destroyed destroy this card.
(Super Rare/Ultimate Rare)
Command Seal Summoning
DotT-039
Normal Trap
Effect: When a monster is destroyed as a result of battle, you may special summon one “Servant” monster that is has 4 stars or less.
Noble Phantasm – Rho Aias
DotT-040
Normal Trap
Effect: You may only activate this card when there is a face-up "Servant - Archer” monster on the field. Equip this card to a face up “Servant – Archer”, the equipped monster cannot be destroyed as a result of battle. This card is destroyed after the 3rd end phase after this card is activated.
Honorable Sacrifice
DotT-041
Continous Spell Card
Effect: While this card is face up on the field, when ever a single monster would be destroyed. You may destroy one Six Samurai monster instead. Pay 500 LP during each Standby phase or destroy this card.
Chaotic Infusion
DotT-042
Normal Trap
Effect: This card may only be activated when there is a face up "Dark Magician Girl" on your side of the field. Tribute one face up "Dark Magician Girl" and special summon one "Dark Magician Girl of Chaos from your Hand, Deck, or Graveyard.
Shien’s Forest of Mist
DotT-043
Field Spell Card
Effect: When a monster attacks a face-down monster, that monster loses 500 ATK during the Damage Step. Once per turn, you may special summon one “Six Shadow” monster in face down defense position, that was destroyed as a result of battle.
Call to the Great Shogun
DotT-044
Normal Spell Card
Effect: You may only activate this card if you have three face-up “Six Shadow” monsters of different names on the field. Tribute 1 face up “Six Shadow” monster. Special summon one “Great Shogun Shien” from your hand or Deck.
Sneak Attack!
DotT-045
Normal Trap
Effect: Activate this card while you have 2 or more Face-Down monsters on the field, and your opponent’s monster declares an attack against one of your face-down monsters. Flip 1 face-down “Six Shadow” monster that is not the target of the attack into face-up attack position, and deal damage to your opponent equal to the ATK of the selected “Six Shadow.”
Invisible Wire Trap
DotT-046
Normal Trap
Effect: Activate this card when a face down “Six Shadow” monster is attacked by an opponent’s monster. Flip the targeted “Six Shadow” face up. The attacking monster cannot attack or change battle position, and it loses 700 ATK and DEF
Shadow Clones
DotT-047
Normal Trap
Effect: Activate this card when a face up “Six Shadow” monster is selected as an attack target. Flip the targeted monster into face-down defense mode and then take two spell cards from your deck and place them in face-down defense mode. Shuffle these three cards and place them all back on the field in face down defense position.
Assassination
DotT-048
Normal Trap
Effect: Flip one face down "Six Shadow" monster on the field to face-up attack position. Destroy one monster on your opponent's field. Flip effects are not activated at this time.
Defenders of the Twilight
Created by Shizuma Matsuna
Mayumi, the Priestess of the Six Samurai
DotT-001
****
Light Attribute/Warrior/Effect
ATK: 1600/DEF: 1100
Effect: Each time a Six Samurai monster is summoned, place a bushido counter on this card. You may remove a number of counters to activate the following effects.
- 1: Tribute this monster to gain LP equal to the number of other Six Samurai on the field x 500
- 2: Tribute 1 Six Samurai monster to draw 2 cards
- 3: Tribute this monster to special summon one Six Samurai Monster or Great Shogun Shien from the Graveyard
(Super Rare/Ultimate Rare)
The Enhanced Six Samurai - Shining Zanji
DotT-002
******
Light Attribute/Warrior/Fusion/Effect
ATK: 2300/DEF: 1800
The Six Samurai - Zanji + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the fusion material monsters back to the deck and then Shuffling your deck. When this monster battles with a monster, the defending monster is destroyed at the end of the damage step. When this monster destroys a monster by this effect, draw one card. If this monster is destroyed by an opponent's effect, special summon one of the fusion material monsters from your deck.
The Enhanced Six Samurai - Astral Irou
DotT-003
******
Dark Attribute/Warrior/Fusion/Effect
ATK: 2200/DEF: 1700
The Six Samurai - Irou + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. When this monster targets a Defense position monster with an attack that monster is automatically destroyed without Damage Calculation. If you destroy a face up defense position monster with this effect, you can draw one card. If this monster is destroyed by an effect, you may special summon one of the fusion material monsters from the deck.
The Enhanced Six Samurai - Tsunami Yaichi
DotT-004
******
Water Attribute/Warrior/Fusion/Effect
ATK: 1800/DEF: 1300
The Six Samurai - Yaichi + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. Once per turn, you can destroy one face down spell or trap card on the field. If this effect is used you may not attack with this monster this turn. If you destroy a trap with this effect, draw one card. If this monster is destroyed by an effect, you may special summon one of the fusion material monsters from your deck.
The Enhanced Six Samurai - Inferno Kamon
DotT-005
******
Fire Attribute/Warrior/Fusion/Effect
ATK: 2000/DEF: 1500
The Six Samurai - Kamon + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. Once per turn, you may destroy one face up spell or trap on the field. If you use this effect, you may not attack with this card this turn. If you destroy a Continuous Spell Card with this effect you may draw one card. If this monster is destroyed by an effect, you may special summon one of the fusion material monsters from your deck.
The Enhanced Six Samurai - Hurricane Nisashi
DotT-006
******
Wind Attribute/Warrior/Fusion/Effect
ATK: 1900/DEF: 1200
The Six Samurai - Nisashi + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. This card may attack monsters on your opponents side of the field equal to the number of Six Samurai monsters. If this card does battle with a monster it may not attack directly. For each monster that this monster destroys in battle, you draw one card. If this card is destroyed by an opponent's effect, special summon one of the fusion material monsters from your deck.
(Rare/Ultimate Rare)
The Enhanced Six Samurai – MountainYariza
DotT-007
******
Earth Attribute/Warrior/Fusion/Effect
ATK: 1500/DEF: 1000
The Six Samurai - Yariza + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. This monster may attack your opponents life points directly. If this card destroys a monster as a result of battle, draw one card. If this card is destroyed by an opponent's effect, special summon one of the fusion material monsters from your deck.
(Rare/Ultimate Rare)
Enhanced Grandmaster of the Six Samurai
DotT-008
********
Earth Attribute/Warrior/Fusion/Effect
ATK: 2600/DEF: 1300
Grandmaster of the Six Samurai + Spirit of the Six Samurai
Effect: This monster may only be fusion summoned by sending the above fusion material monsters to the deck and shuffling your deck. When this monster destroys a monster as a result of battle you may special summon one "Six Samurai" monster from your Graveyard. That monster may not attack the turn it is summoned. If this card is destroyed by an opponent's effect, you may send one card from the top of your deck to special summon both Fusion Material monsters from your deck.
(Ultra Rare/Ultimate Rare)
Servant – Lancer
DotT-009
****
Earth Attribute/Warrior/Effect
ATK: 1500/DEF: 1000
Effect: This monster cannot be destroyed in battle with any monster with the same ATK as this
card. If this card attacks, the monster that it battles with is destroyed at the end of the Damage Step.
Servant – Assassin
DotT-010
****
Dark Attribute/Warrior/Effect
ATK: 1700/DEF: 1300
Effect: While this monster is face up on the field, no other monster may attack another card with the word “Servant” in its name except this card. If “Servant – Caster” is face up on the field, this monster may attack up to three times during one battle phase (If this effect is used, this card may not attack directly)
Servant – Caster
DotT-011
****
Dark Attribute/Spellcaster/Effect
ATK: 1900/DEF: 1500
Effect: While this monster is face up on the field, once per turn you may discard one spell from your hand to use the effect of one spell card in either player's graveyard. If you use this effect, you must wait one turn before the effect of the spell’s effect resolves during the start of your next Standby Phase, and you may not activate this effect until the selected spell resolves.
Servant – Rider
DotT-012
****
Wind Attribute/Warrior/Effect
ATK: 1800/DEF: 800
Effect: While this monster is face up on the field you may discard one card from your hand to place a stone counter on an opponents face up monster (This monster may not attack in the same turn this effect is used). While a monster has a stone counter on it, it may not attack or switch battle positions, and if a monster(s) with stone counters are the only monster(s) that your opponent has, then you may attack directly with all monsters on your side of the field. (All stone counters are removed when this monster is removed from the field)
Servant – Berserker
DotT-013
******
Earth Attribute/Warrior/Effect
ATK: 2600/DEF: 2000
Effect: This monster may not be destroyed in battle against a monster with a number of stars that is less than the number stars that this monster has. If this monster attacks, a monster in defense mode and the ATK is higher than the defending monster’s DEF, deal battle damage to your opponent equal to the difference between this monster’s ATK and the DEF of the defending monster.
(Rare/Ultimate Rare)
Servant – Archer
DotT-014
***
Fire Attribute/Warrior/Effect
ATK: 1600/DEF: 1700
Effect: While this monster is face up on the field, you may send one equip spell card equipped to this monster to destroy one face up monster on your opponent's side of the field. This monster may be equipped with any "Noble Phantasm" regardless of equip requirements.
(Super Rare/Ultimate Rare)
Servant – Saber
DotT-015
********
Light Attribute/Warrior/Effect
ATK: 2500/DEF: 2000
Effect: This monster is immune to the effects of your opponent's Spell Cards. When there is a "Noble Phantasm" present on the field, this monster can attack twice in the same battle phase.
(Ultra Rare/Ultimate Rare)
Legendary Winged Mount – Pegasus
DotT-016
**
Wind Attribute/Winged-Beast/Effect/Union
ATK: 800/DEF: 800
Effect: Once per turn, you may equip this monster to a single “Servant – Rider” on the field or special summon this monster while equipped to a monster. A monster equipped with this card gains 500 ATK and DEF, and if a “Servant – Rider” would be destroyed, you may destroy this card instead (Damage Calculation applies normally).
Dark Magician Girl of Chaos
DotT-017
*******
Dark Attribute/Spellcaster/Effect
ATK 2400/DEF 2000
Effect: This monster gains 300 ATK for every "Dark Magician", "Dark Magician Girl", "Dark Magician of Chaos", or "Magician of Black Chaos" in either player's graveyard. When this monster destroys a monster in battle, that monster is removed from play. If this card is removed from the field, it is removed from play.
(Secret Rare/Ghost Rare)
Hanzo, Shien’s Shadow
DotT-018
*****
Dark Attribute/Warrior/Effect
ATK: 2200/DEF: 1700
Effect: This monster cannot be normal summoned or set. This monster cannot be special summoned except by removing two “Six Shadow” monsters from play from the graveyard. Once per turn, this monster can destroy one face-down monster on the field. If this effect is used, this card may not attack this turn.
(Ultra Rare/Ultimate Rare)
Dark Valkyrie
DotT-019
*******
Dark Attribute/Spellcaster/Fusion/Effect
ATK: 2500/DEF: 2200
Dark Magician Girl + Magician’s Valkeria
Effect: This monster can only be special summoned by Fusion Summon. As long as this card remains face up on the field, you can discard 1 card from your hand to negate the activation of a spell card and destroy it. This card gains 500 ATK for each Dark Magician Girl, Dark Magician, Magician’s Valkeria, Dark Magician of Chaos, Magician of Black Chaos, or Dark Magician Girl of Chaos in either player’s graveyard.
(Super Rare/Ultimate Rare)
The Six Shadows – Raizen
DotT-020
****
Light Attribute/Warrior/Effect
ATK: 1700/DEF: 1200
Effect: When this monster is flip summoned, select one monster on your opponent’s side of the field. That monster loses 500 ATK and DEF when battling this monster during this turn. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows - Ryukage
DotT-021
****
Dark Attribute/Warrior/Effect
ATK: 1800/1300
Effect: When this monster is flip summoned, any monster that this monster battles during the turn it is flipped summoned is destroyed at the end of the Damage Step. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Uminara
DotT-022
***
Water Attribute/Warrior/Effect
ATK: 1500/DEF: 1000
Effect: When this monster is flip summoned, this monster may attack your opponent directly. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Kaira
DotT-023
***
Fire Attribute/Warrior/Effect
ATK 1600/DEF 1100
Effect: When this monster is flip summoned, you may destroy one face down spell or trap. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Kazenaga
****
DotT-024
Wind Attribute/Warrior/Effect
ATK 1400/DEF 900
Effect: When this monster is flip summoned, you may return one card that is face up on your opponent’s side of the field to the owners hand. Once per turn, you may change this card’s position to face-down defense position.
The Six Shadows – Kenichi
DotT-025
***
Earth Attribute/Warrior/Effect
ATK 1000/DEF 500
Effect: When this monster is flip summoned, select one monster on the field, that monster cannot attack until the 2nd end phase after this effect is activated, you may not select a monster that is already under this effect. Once per turn, you may change this card’s position to face-down defense position.
Shien’s Scout
DotT-026
***
Earth Attribute/Warrior/Effect
ATK 700/DEF 300
Effect: When this monster is destroyed as a result of battle, you may special summon one level 3 or lower “Six Shadow” monster from your deck. The deck is shuffled afterwards
Grandmaster of the Six Shadows
DotT-027
*****
Earth Attribute/Warrior/Effect
ATK: 2100/DEF: 800
Effect: This monster may be special summoned if you flip summoned a “Six Shadow” monster during this turn. While this card is face up on the field, your opponent may not attack a face-down monster on your side of the field. If this card is destroyed by an opponent’s effect, select one “Six Shadow” monster in the graveyard and add it to your hand.
(Secret Rare)
Keeper of the Ancient City
DotT-028
****
Light Attribute/Spellcaster/Effect
ATK 1800/DEF 1000
Effect: You may discard this card from your hand to bring 1 “Ancient City – Rainbow Ruins” from your deck or Graveyard to your hand.
(Rare/Ultimate Rare)
Elemental Hero Neo Capitan
DotT-029
****
Light Attribute/Warrior/Effect
ATK: 1900/DEF 1200
Effect: You may discard this card from your hand to bring 1 “Skyscraper 2 – Hero City” from your deck to your hand.
(Rare/Ultimate Rare)
Guide of the Mist
DotT-030
****
Dark Attribute/Warrior/Effect
ATK: 1800/DEF: 1300
Effect: You may discard this card from your hand to bring 1 “Shien’s Castle of Mist” or 1 “Shien’s Forest of Mist” from your deck to your hand.
(Rare/Ultimate Rare)
Noble Phantasm – Avalon
DotT-031
Continuous Spell Card
Effect: This card may only be activated when there is a monster with the word “Servant” in its name face-up on your side the field. No monster that is present on the field of the controller of this card cannot be destroyed as a result of battle or by the effect of a spell card, while this card is face-up on the field. This card is destroyed after the opponent’s 3rd End Phase.
Noble Phantasm – Excalibur
DotT-032
Equip Spell Card
Effect: This card may only be equipped to a face-up “Servant – Saber” and the player that activates this card must pay half of their current life points. This monster gains 1000 ATK for every monster with the words “Servant” present on the field and in the graveyard. When a monster equipped with this card attacks, they cannot attack until 2 of your Standby phases have passed.
(Super Rare/Ultimate Rare)
Noble Phantasm – Rule Breaker
DotT-033
Equip Spell Card
Effect: This card may be equipped to any monster as long as there is a face up “Servant – Caster”. When a monster equipped with this card attacks, you may destroy one spell or trap card on the field.
(Rare/Ultimate Rare)
Noble Phantasm - Gae Blog
DotT-034
Equip Spell Card
Effect: When this card is equipped to a monster, Once per turn, when the equipped monster declares an attack you may destroy the defending monster. (Damage calculation isn't applied)
Noble Phantasm - Kansho and Bakyua
DotT-035
Equip Spell Card
Effect: This card may only be equipped to a face-up "Servant - Archer". While Equipped with this card, the equipped monster may attack twice in the same battle phase.
Noble Phantasm – Bellerophon
DotT-036
Equip Spell Card
Effect: This card may only be equipped to a face up "Servant - Rider". While equipped with this card, the equipped monster gains 500 ATK and DEF, while that monster is also equipped with "Legendary Winged Mount - Pegasus".
Unlimited Blade Works
DotT-037
Continuous Spell Card
Effect: Pay 1000 life points to activate this card when there is a face up "Servant – Archer”. While this card is face up on the field, once per turn you may move a card with the words, "Noble Phantasm" in its name to your hand from your Deck or Graveyard.
(Ultra Rare/Ultimate Rare)
Command Seal
DotT-038
Equip Spell Card
Effect: Pay 800 life points to activate this card while there is a face up “Servant” monster on the field. Take control of one of your opponents face up monsters and equip them with this card. You must attack each turn with the monster equipped with this card. After three attacks by the equipped monster this card is destroyed. If this card is destroyed return control of the monster to your opponent, if the monster is destroyed destroy this card.
(Super Rare/Ultimate Rare)
Command Seal Summoning
DotT-039
Normal Trap
Effect: When a monster is destroyed as a result of battle, you may special summon one “Servant” monster that is has 4 stars or less.
Noble Phantasm – Rho Aias
DotT-040
Normal Trap
Effect: You may only activate this card when there is a face-up "Servant - Archer” monster on the field. Equip this card to a face up “Servant – Archer”, the equipped monster cannot be destroyed as a result of battle. This card is destroyed after the 3rd end phase after this card is activated.
Honorable Sacrifice
DotT-041
Continous Spell Card
Effect: While this card is face up on the field, when ever a single monster would be destroyed. You may destroy one Six Samurai monster instead. Pay 500 LP during each Standby phase or destroy this card.
Chaotic Infusion
DotT-042
Normal Trap
Effect: This card may only be activated when there is a face up "Dark Magician Girl" on your side of the field. Tribute one face up "Dark Magician Girl" and special summon one "Dark Magician Girl of Chaos from your Hand, Deck, or Graveyard.
Shien’s Forest of Mist
DotT-043
Field Spell Card
Effect: When a monster attacks a face-down monster, that monster loses 500 ATK during the Damage Step. Once per turn, you may special summon one “Six Shadow” monster in face down defense position, that was destroyed as a result of battle.
Call to the Great Shogun
DotT-044
Normal Spell Card
Effect: You may only activate this card if you have three face-up “Six Shadow” monsters of different names on the field. Tribute 1 face up “Six Shadow” monster. Special summon one “Great Shogun Shien” from your hand or Deck.
Sneak Attack!
DotT-045
Normal Trap
Effect: Activate this card while you have 2 or more Face-Down monsters on the field, and your opponent’s monster declares an attack against one of your face-down monsters. Flip 1 face-down “Six Shadow” monster that is not the target of the attack into face-up attack position, and deal damage to your opponent equal to the ATK of the selected “Six Shadow.”
Invisible Wire Trap
DotT-046
Normal Trap
Effect: Activate this card when a face down “Six Shadow” monster is attacked by an opponent’s monster. Flip the targeted “Six Shadow” face up. The attacking monster cannot attack or change battle position, and it loses 700 ATK and DEF
Shadow Clones
DotT-047
Normal Trap
Effect: Activate this card when a face up “Six Shadow” monster is selected as an attack target. Flip the targeted monster into face-down defense mode and then take two spell cards from your deck and place them in face-down defense mode. Shuffle these three cards and place them all back on the field in face down defense position.
Assassination
DotT-048
Normal Trap
Effect: Flip one face down "Six Shadow" monster on the field to face-up attack position. Destroy one monster on your opponent's field. Flip effects are not activated at this time.